I was instantly hooked. Every afternoon after school I would put a game to load, do my home work while the game was loading, then play for hours.
Barbarian (Amstrad CPC464) - Terrific gameplay
Dragon Ninja (Amstrad CPC464) - Decent port of Bad Dudes vs Dragon Ninja
Gryzor (Amstrad CPC464) - Excellent port of Contra
Got an Atari ST a few years later. Just as much hooked, besides I was also composing Music with Equinox SoundTracker and coding in GFA Basic. I loved game and cracktro music and would launch games just to listen to them, record them on cassettes so I could listen to them on my walkman.
Turrican II (Atari ST) - One of favorite game of all times
Xenon 2 (Atari ST) - Excellent shump in spite of being slow
Prince of Persia (Atari ST) - A classic
Somehow got a Commodore C64 in the middle. After that, beginning 90's, I got a PC, played the classics of the time, Doom, etc, made music with FastTracker, as well as coded a few simple games and sound FXs processing in Turbo Pascal and C.
I kept playing games till 2002, the last one being Half-life. In 2003, after yet another blue screen of death I decided to get rid of Windows for good and started using Linux. I threw myself full force into programming and didn't play games for a couple of years. But eventually discovered MAME. This was a revelation to me, I was really craving for good games, which were hard to find under Linux. After discovering MAME I would spend entire week-ends not seeing the light of the day going through the massive library of games, replaying my favorite classics or discovering new old gems. I also started getting into shumps, as a kid I was rather impressed by this genre, wouldn't
dare to put my money because I knew I wouldn't last a second, and it seemed only young adults would play those. I was a young adult now, so it was my turn!
I kept on playing almost exclusively MAME games (as well as other old emulated systems) for a couple more years, till a special event occurred. But this MAME phase taught me something very important: good games age very well, and the technology is less important than the love and art that is put into creating a game.
In 2006 my wife bought me a game for my birthday. This game was Far Cry. So I setup a Windows partition and started playing it with no expectation whatsoever (she's not at all into video gaming, I thought it was most likely gonna be a mediocre game). But not before long I was addicted, and probably had some of the greatest video gaming blasting experience in my life. After finishing it I sought other FPSs but I couldn't find any that I would like as much, so I played numerous Far Cry mods, then eventually replayed the game with the hardest setting (and completed it in a shorter time than the first time!). When Crytek released Crysis, my wife bought it for my birthday (on my demand this time :-). I enjoyed Crysis a lot, about as much as Far Cry.
Far Cry (PC) - Blasting FPS fun, very life like
After that my last AAA gaming experiences were the Prince of Persia series. I then got rid of my Windows partition and played only retro games once in a while. Around 2007 I decided to go heavily into excergaming after discovering the Bodypad.
My plan was to play these awesome fighting MAME games with my bodypad but I couldn't get it recognized, so eventually I purchased a PS2 and played Tekken 5 exclusively. This was completely awesome. But after breaking all my bodypads (that is the main drawback of this game controller) I bought a Kinect in 2011, unfortunately I found the kinect experience was lame compared to that of the Bodypad (with minor exceptions like Kung Fu High Impact). The games themselves were not fun, and the Kinect had too much latency to feel any real embodiment (the Bodypad had no latency), so eventually my interest worn off.
After that I kept playing retro games, sometimes, till Organic IO challenged me to Battle Garegga and taught me the 1CC way, which multiplied the fun manyfold! :-)